Character design of a dark souls-inspired knight, full body, shrouded in mist, photorealistic rendering using octane render and unreal engine, featuring hyper detailed textures and volumetric lighting, ultrarealistic with an 8k resolution, utilizing HDR technology, aspect ratio 9:16, with creative modifications focusing on intricate armor detailing and a mystical aura surrounding the character, ensuring atmospheric depth and a mysterious ambiance, version 5, emphasizing a dynamic stance and a rich color palette, stylized yet true to the core concept.