A highly detailed half-body portrait of a female as Spider-Gwen with an alluring and confident pose, highlighting her curvaceous form. The scene is set in a shadowy room with cinematic lighting that casts dramatic shadows, enhancing the depth of field. This concept art is rendered with ultra-realism using advanced techniques, resembling an Unreal Engine 5 and RTX production, providing a photorealistic visual experience with intricate textures and lifelike detail.